LONET
Stream XD Data directly to Unreal, via Live Link using the LONET open source plugin
Syncro-Link Mark Zero uses LOLED VIRTUAL’s open source Unreal Plugin
The pre-compiled plugins can be found on loledvirtual and the source can be found on Github.
Unreal Engine 4.27 Open Source Plugin from LOLED
Download the latest plugin (1.7.0 or newer) from LOLED VIRTUAL: https://loledvirtual.com/documentation/software-downloads/files under /Unreal Plugin/4.27/
See Unreal for how to setup and configure
Unreal Engine 5.0 Open Source Plugin from LOLED
- Download the latest plugin (2.4.1 or newer) from LOLED VIRTUAL: https://loledvirtual.com/documentation/software-downloads/files under /Unreal Plugin/5.0/
Configure SYNCRO-LINK Mark-Zero for streaming to LONET plugin using Live Link
On the micro-SD card, there is a config file for user selecting the streaming format.
If file doesn’t exist, SYNCRO-LINK will default to F3, which is correct for LONET.
The file consists of one line and can be edited with any text editor.
Line 1 - hex value of streaming format Below is an example stream.txt file
F3
Be sure to setup dest.txt for destination IP and port that is receiving packets, see configuration